How-to¶
Create new block¶
- Duplicate o_block_temp.
- Edit :ref: blocks.
- Edit event_user(0, 1, 2).
- Add block to o_builder
blocksarray. - Add thumbnail sprite.
Create actor block¶
- Create new object, set parent to p_actor.
- Edit :ref: elements:Actors
- Create text drawing, image surface.
- Add actor to o_builder
map_elementsarray. - Add thumbnail sprite.
Note
If the actor is drawable. You have to create display_surface surface to draw on.
o_builder blocks array¶
o_builder has 2 arrays, blocks, and map_elements for code blocks and elements respectively. Both array use the same syntax.
["object", "thumbnail sprite", "filter", "build multiple"]
- object : Object to build
- thumbnail sprite : thumbnail
- filter : see
fitler_th,map_filter_thfor filter type (filter use bitwise, so you can make object exist in multiple filter.) - build multiple : (for element) build object by clicking instead of drag and drop.